Ok. So here’s the deal. This is going to be worth all the time I forsee myself putting into it. It’s decided.
After getting logged in and, personally, getting leveled to 15, we hit the Random Dungeon Finder. We knew there was only one possible option, but with the RDF we get a bag at the end with an armor piece tailored to your class.
So we enter Ragefire Chasm with a Paladin, Warrior, Druid, Mage, and Priest. We took our time at first, not knowing how we would handle this encounter. It took us about an hour to get to Taragaman the Hungerer. But once we gained a little confidence, running it 17 4 times in row was no big deal at all.
By the way, how hungry is Taragaman the Hungerer?
Our first death came in Deadmines, but at the very end while boarding the ship. Up to this point the dungeon was butter. We had a few close calls, but were learning that our group diversity gave us an edge. And it was noticeable that players were learning the tricks of their class. But a bad pull and not stepping back allowed aggro and lack of crowd control to take us down. Luckily Night Elf Shadowmeld kept us from all from having to run back.
Clearing some more, and picking us some nice culinary items from Cookie, we were close to the next boss.
Note: still waiting on the apron to complete the set.
Speaking of sets, it’s safe to say that we need no more Parrot Cage (Green Wing Macaw). This bird is just ridiculous. I’ve ran this dungeon plenty of times and on plenty of characters, and not once have I seen so many birds drop. Usually happy to see him drop at all.
Well, what happens when a bear pulls a boss where no boss should be pulled?
A wipe. Right?
Well, that is unless you have a priest that defies the very fabric of game mechanics and jumps on a big paddle wheel that is unreachable by melee pirates.
That was save number two.
Well, the odds seem good. Nothing can stop us now. We avoid all catastrophes with grace and wit. There’s no looking back. All is perfect.
Steps to reverse perfection:
- Attack boss.
- Kick fellow player from group in hopes to win desired item.
- Watch as said player is booted from instance.
- Re-add player to party.
- Watch player run back through the instance to meet group.
- Watch him aggro every PAT on the way.
- Wipe.
Luckily, we picked ourselves up and dusted off… and finished the instance.
Then we started on Wailing Caverns. Long instance, but full of leather for me.
Stopped about halfway.
Overall: A+