Priest Talent Specs
My lovely Azeroth Adivsor posted some re-spec information for me to use with my Shadow Priest.
I don't think I'm going to respec yet. I love my Shadow. And I'm doing quite a bit of grinding still.
But the thought has crossed my mind to do an experiment. Save my talent information and screenshot my bar button locations (anyone know a better way) and then grind with Damage Meter on for a while. Note the DPS and mana/health efficiency and then respec. Then do it all with my new spec. Then compare.
I wonder if one of these specs can out-DPS my Shadow. I am doubtful.
On the other hand though... I've heard rumors of the "dual-spec" coming to WoW for several months. Even without losing my Shadow, I may be able to give one of these a try.
What do you think?
With your final talent points arriving, you finally have the points to complete the ultimate group healing spec. This spec is tailored toward offering great regen, healing power, and versatility in a group or raid environment. It is generally accepted that with a deep Holy build you should focus on gathering gear that has a lot of Spirit. Talents like Spiritual Guidance make this a must-have stat. This spec also has Improved Holy Concentration and Empowered Healing to make you a very strong tank healer while talents like Circle of Healing and Divine Providence bolster your group healing capabilities. With this spec you are the ultimate group healer and will be welcomed in any heroic or raid group.
If you plan to solo but still want a viable group healing spec, know that this spec maximizes your DPS and regen but maintains strong group healing abilities. This spec picks up Divine Fury and Searing Light to maximize DPS from your Smite and Holy Fire. It also includes Spirit Tap for regen and even Divine Spirit to increase your regen and DPS. This spec is good when you are grinding small groups of mobs by shielding yourself then casting Mind Sear and Holy Nova to bring the mobs down. You will even be able to cast free Smites from Surge of Light procs.
The Discipline tree holds many of the best PvP talents, but do not overlook the Holy tree. By picking up a few of the PvP talents offered there, you can be a viable PvP Healer and instance group healer. This spec takes you all the way to Guardian Spirit at the bottom of the Holy tree. This can be invaluable in PvP by giving you time to land heals on a target close to death. If your target receives a killing blow while Guardian Spirit is active, they will be instantly healed to 50% health. This spec also includes the basic PvP talents of Spell Warding and Blessed Resilience to keep you alive long enough to get heals off. Overall, this talent build offers a nice compromise between group healing viability and PvP survivability.
Glyph Calculator
If you need to figure out which Glyphs to use with your character, you can head over to WoWDB.com's tool Glyph section.
You can jump to the Glyph's the I am using as of this date.
It's a great way to learn which Glyphs are available for your class.
PhotoSynth of WoW’s Icecrown Citadel
This is a Photosynth that I made from World of Warcraft - Icecrown Citadel area using screenshots from the game. I took these shots using my Blood Elf Priest, Suntao, on the Boulderfist realm.
http://photosynth.net/view.aspx?cid=3bdb79b7-c6f9-4a68-9973-bf4e770dc46d
New WoW Patch 3.0.2 – Take Two
Before you read this, be sure to check out my previous post New WoW Patch 3.0.2
...continued discussion of the changes that I have noticed while playing the new patch, Echoes of Doom.
22. The energy bars for Health and Mana do not skip, hop, and jump any more. They progress in real time. Nice and smooth.
23. The Achievements have caused some gameplay differences in players already. I was in Silvermoon last night working on some Inscription and Enchants, when all-of-a-sudden, 30 Alliance players ran by me and up the ramp into the Silvermoon throneroom... !!!
Apparently, the achievements have now caused players to actually care enough to do things like this. Sounds fun. And now you get some type of credit for it. Before this, you could go in and wipe out the rulers of each city and no one would ever know. Well, I decided to check out the action. So I ran in with my level 30 Mage and just ran by. I took some screenshots as I went through the mess. When I stopped I looked back and wash being targeted, so I logged out... instantly. (now read below)
This is my suggestion to all who will listen (controversy may arise). Set up a special area of town where you can instant log out. Otherwise, people will use this technique to escape deaths in PvP. Since Blizzard has opened a door to in-capitol city PvP, then they should address this cowardly escape. Set ZZZ in Inns and in capitol cities... but only allow instant logout in the Inn or when when completely away from combat.
Otherwise... I'm a priest. [/cast PowerWord: Shield] <absorb><absorb> [/cackle] [Logout] - no honor for you!
24. Items that used to have separate stats for spell damage and spell healing now have a combined stat called Spell Power. I noticed this as a little alkward on some of the items that I wear. For instance, my Shadow Council Chain of the Physician no longer only heals a bunch, but now is usuable for DPS. So the name doesn't quite fit anymore in my opinion.
25: Pets now have a Talent point window as well. Located on a tab on the right-hand side of the Talents (N) window. I took a look at three of my pets, and they each had their own spec. I assume because of the animal class they were. Cunning, Ferocity, Tenacity. I decided to look up the different pet classes and found a list of Pets at WoWHead for you to look through. Note that each class has a special ability all to it's own. And hunters no longer have to go tame a specific pet class to learn how to teach the skill to their other pets. Thank goodness. /cheer
26. My general thought on my Shadow Priest since the patch: where is my mana??? but then again, my DPS seems to be up a lot! Some specific notes on the Shadow Spec tree that I have noticed:
- The Spirit Tap talent only takes 3 points now, instead of 5.
- Shadow Weaving only works using my spells. So my warlock friend no longer helps me in the sense. But it's only 3 points now for 100%.
- Mind Melt. I'm thinking that this replaced Shadow Resilience. This is what got me thinking. They are helping bring the CRIT to the Shadow Priest. I personally set up my Priest with as much CRIT power as possible. Maybe it will pay of now. But then again, I am about to hit level 70. So all my gear is about to change!


